The player steps in the shoes of Artyom, who will need to find his way through a ravaged world. Both are based on the novels of one Dmitry Glukhovsky, ensuring that gripping horror tales await you. Metro Redux consists of two games: Metro 2033 and Metro Last Light. Aside from a few setbacks, I was perfectly capable of having a great time here. The results are stunning, proving that these survival horror titles can fit on a system like Nintendo's. These titles, who have been released on many platforms before, finally made their way to Nintendo Switch. The people hide in underground subway tunnels, the final reminder of better times. The player travels through the remnants of a society destroyed by radiation.
#Metro 2033 switch code#
Koch Media provided us with a Metro 2033 Redux Switch code for review purposes.The Metro games are some of the most harsh and brutal titles available. It’s a dark, tension-filled experience, and it’s well worth checking out on the Switch if you haven’t yet had a chance to play it. You’re here to survive to see the next day, not go in with guns blazing and rack up body counts. Fighting insane monsters with old guns would definitely be a challenge, so in that respect the game is kind of spot on.īut really, focusing on combat in a game like Metro 2033 is kind of missing the point. That said, given that Metro 2033 is a survival horror game, that’s not the worst area for this port to feel a little off. Your aim has to be precise, but not only do you have to contend with lousy guns, low-light and erratically moving enemies, you’re also fighting with an aiming system that feels like it’s working at cross-purposes from you. Every so often you have no choice but to stand and fight, and when that happens, it feels like you’re fighting with the game’s controls as much as you are with the monsters. The one area where the game may be a little lacking, however, is the combat. That experience has arrived on the Switch fully intact. This is a game where you have to scrounge for and preserve your bullets, and where you often have to make the choice to run rather than stay and fight. When monsters charge at you through flickering lights, the experience is the same here as you’d get on any other console.Īnd since Metro 2033 is based so much around its atmosphere - gloomy, desperate, tense - it works here mostly pretty well. The dark graphics are a feature, not a bug, which means that the game didn’t have to sacrifice too much to come over to the Switch. I didn’t play much of the Metro franchise on other consoles, but I played enough to know it’s meant to be all claustrophobic and eerie, a post-apocalyptic future where humanity has mostly been forced underground into dank tunnels and where unknown dangers lie in wait to tear you apart. That’s not meant to be a criticism, by the way. If no one can see what’s happening, after all, no one can see the rough edges and papered-over seams. Metro 2033 seems to have discovered the solution to this challenge: make everything as dark and dank as possible. I mean, I loved The Witcher 3, and Skyrim, and Bioshock, and all kinds of other classics that have come over to Nintendo’s hybrid console, but I think it’s clear that they don’t necessarily look as good as they do on other systems. One of the criticisms that big-budget games get when they’re ported to the Switch is that, more often than not, sacrifices need to be made in order to get the games working properly.